jMusic is available for free public download.D77fe87ee0 If you use an external HD and all of the sudden you get error messages in VIrtual DJ. This paper outlines the jMusic data structure and built-in functionality, includes code examples, and shows how jMusic can be extended by users. Learning jMusic is learning Java, so computer musicians can leverage to mutual advantage jMusic and Java experience. This allows access to the full functionality of Java, including the ability to write applets for Internet usage, and for applications to be run unchanged on a wide range of platforms (even with graphical interfaces). jMusic is not a scripting language but a direct extension of the Java programming language. jMusic includes audio classes for sound synthesis, and signal processing, along the lines of Csound and Cmix, however its object oriented nature and the integration between compositional and synthesis functions provide a platform for efficiently combining music-event and audio processes. The music data structure is practical for analysis as well as composition, and jMusic reads and writes standard MIDI files to facilitate interaction with existing computer-based music systems. jMusic consists of a music data structure for event organisation along the lines of Common Music and HSML, however it relies more heavily than these on the common practice notation score metaphor in an attempt to provide easy access to composers familiar with that environment. jMusic is a package of Java classes which provides an environment for non real time music composition. This paper introduces the jMusic compositional language. CONTENTS Foreword to the Second Volume by Richard Boulanger Translator’s Note by Richard Dudas Chapter 5 DIGITAL AUDIO AND SAMPLED SOUNDS Interlude C MANAGING TIME, POLYPHONY, ATTRIBUTES AND ARGUMENTS Chapter 6 DELAY LINES Chapter 7 DYNAMICS PROCESSORS Interlude D ADVANCED PRESET MANAGEMENT, BPATCHER, VARIABLE ARGUMENTS, DATA AND SCORE MANAGEMENT Chapter 8 THE ART OF ORGANIZING SOUND: MOTION PROCESSES Chapter 9 MIDI AND REAL-TIME CONTROL Interlude E MAX FOR LIVE This book will provide a reader with skill and understanding in using Max/MSP for sound design and musical composition. Structured for use in university courses, the book is an overview of the theory and practice of Max/MSP, with a glossary of terms and suggested tests that allow students to evaluate their progress. It is part of a teaching method incorporating a substantial amount of online supporting materials: hundreds of sound examples and interactive examples, programs written in Max, as well as a library of Max objects created especially for this book. This is the second in a series of three volumes dedicated to digital synthesis and sound design. ISBN-10: 8899212104 ISBN-13: 978-8899212100 Paperback: 592 pages + online Language: English also available for iBooks at the Apple Store 3 will include digital audio and sampled sounds, delay lines (echo, loops, flangers, chorus effects, phasers, pitch shifting, reverse, comb filters, allpass filters, Karplus-Strong algorithm), MIDI and realtime control, dynamics processors (compressors, expanders, gates, limiters), reverb and spatialization, Max for Live, non-linear synthesis (AM, RM, FM, PM, PD and non-linear distortion), granular synthesis and other topics. Comprehensive online support, running parallel to the explanations in the book, includes hundreds of sample patches, analyses, interactive sound-building exercises, and reverse engineering exercises. Chapter I – Introduction to Sound Synthesis and Signal Processing Chapter II – Additive Synthesis Chapter III – Subtractive Synthesis Chapter IV – Controls and LFO Structured for use in university courses, the book is an overview of the theory and practice of Max/MSP, with a glossary of terms and suggested tests that allow students to evaluate their progress. Fourth Edition updated for MAX 8 – More than 500 pages, interactive examples, hundreds of patches, online support, theory and Max/MSP glossary, test, reverse engineering exercises, analyses, completion and correction of patches, etc.
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